![]() ![]() ![]() Mods like Kaisserich, a total conversion mod that also adds in new mechanics and systems, for Hoi4 are so popular they have created their own sub-communities online and have millions of downloads. This has magnified the value of Paradox games and new DLCs sell quite well even when the base game is on sale, because players want to chase that extra depth and the new mechanics their favorite mods are making use of. Even small DLCs add in specific new assets and system mechanics that allow modders completely new tools to work with, thus making the DLC essential to the mod and encouraging players to pick it up. For example Stellaris, a space simulation game from Paradox Interactive, along with other games like Hearts of Iron, have substantial mod support and lean into the work that modders do. While obviously in the past tropico DLC has been a mixed bag with small single building DLCs competing with what mods would bring, that doesn't need to be the case. ![]() Tropico 6 needs mods desperately, as they greatly improve the value proposition of the game and allow increased variety, customization, and fleshing out of the simulation and gameplay. Modders also fixed issues with the game like with "Almanac Fix," "Amendment Fixed," and "Cap Crusher." All in all the game lacked real modding support, access, or tools, which crippled any real potential for modding to revitalize the game or extend its longevity. But these were by a relatively small group, many came out years later, and it was a shadow of what it could have been, on top of the game making it somewhat difficult to install mods once you have them. Tropico 5 did have an unofficial modding scene with great mods like "Citizen Overhaul Mod," "Corruption Mod," Dictatorship Unleashed," "Expanded Citizen Actions," "Mass Upgrader," "Real Estate Agent," and more. This was largely a flop and almost no mods were made through that official channel. (links presented in this article are secure)įeel free to reach out to me through Steam messages or just reply to this post.Tropico 5 received official "modding" support for adding new maps and a way of adding new events (although only to those maps). However I still feel it is necessary just to voice my opinion and ideas incase modding does become available, and no I do not plan to make them, I have no idea how to mod videogames, just want to have a more in-depth gaming experience! Because modding could cause conflict with future DLC ideas that would be a lot more fine tuned if released by Kalypso themselves. I don't know if modding support is still something being worked on by Kalypso, if they gave up on modding support, or if introducing modding at this point would just reduce the amount of attention Kalypso gives the game. Customization Mods (mods that enable use of non-Tropico flags, coat of arms, motto, island/nation name, etc) Advanced Military (ability to dispatch units to posts around the island which will decrease crime but also cause negative approval, less "mosquito" invasions and bigger and more impactful invasions, etc) Advanced Roads (connecting bridges, roads able to be side by side to add an avenue effect, better placement or placement override for roads, tunnels, and bridges, etc) maybe even introduce Asian, European, and other regional architectural building packs) More Building Options (more model choices for housing, parks, etc. Drugs/Cartel Mod (i've heard people say this is a mod for Tropico 6, but I cannot find it anywhere) - note: I feel this wouldn't be a DLC because it could draw a lot of criticism for developers and Kalypso as a whole, but for it to be a mod, well, that can't be discouraged now can it? However there is an article that stands out for some modding assistance, yet the last post was over a year ago. I see a lot of people promoting the use of the Unreal Engine 4 (UE4) for modding support but again, no real source for that nor could I find modding tutorials for Tropico 6 to help those that encounter issues. Without a doubt Tropico 6 is a good game, but imagine the possibilities if Mods started popping up. I don't know if my research is just flimsy but I cannot find a proper excuse for the absence of modding for this game. ![]()
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